/ Crowd Patches Populating large-scale virtual environments for real-time applications > Crowd engine: Barbara Yersin, Jonathan Maïm > Navigation: Julien Pettré - INRIA > My contributions: |
/ Unique Instances for Crowds 2007 > Crowd engine: Barbara Yersin, Jonathan Maïm > Accessories and environment design: Renaud Krummenacher > My contributions: |
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Color Variety applied to environment and virtual humans:
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/ Misc snapshots 2006-2007 > Crowd engine: Barbara Yersin, Jonathan Maïm >Accessories design: Renaud Krummenacher > My contributions:
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/ Real-time Navigation for Crowds 2006 > Crowd engine: Barbara Yersin, Jonathan Maïm > PathPlanning: Julien Pettré > Color Variety: Pablo de Heras Ciechomski > My contributions:
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| Crowd engine has been used as well in several Cultural Heritage and Behavioral Animation projects. |


















