/ Unique Instances for Crowds

2007

> Crowd engine: Barbara Yersin, Jonathan Maïm

> Accessories and environment design: Renaud Krummenacher

> My contributions:
- co-scenario
- virtual humans (skinning, texturing, color variety settings)
- database of motions: walking with IK postures, facial expressions, etc
- integration, behavioral parameters, testing and fine-tuning of the real-time simulation (YaQ)
- demo video capture and editing