/ Populating ancient Pompeii with virtual crowds

EPOCH project
2007

> Realtime Crowd engine developped by Jonathan Maïm and Barbara Yersin - VRLab EPFL

> Pompeii reconstruction: Simon Haegler, Pascal Mueller, Prof. Luc Van Gool - Computer Vision Lab ETH Zurich

> My contributions:
- multi-LOD virtual romans (social classes), with textures & color variety, accessories
- database of animations
- behaviors settings
- co-scenario, navigation graph, integration, fine-tuning of final real-time simulation (YaQ)
- demo video capture and editing